Apollo LIGHTING PROJECTOR Manual do Utilizador Página 4

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9. Experiment with all of the different lights: Directional, Point Light, Spot Light, and the
Gobo Projector (I will treat them as a separate “light” because you drop gobos
independent of a light). And quite honestly, I usually drop a ton of lights into a
drawing. (See Figure 6 and Figure 7)
10. At this point you really are in the
realm of design. You will set up a
cue, render it, make changes, re-
render and try again until it looks
the way that you want it to.
Tip
: For partial renders, use the
Render Bitmap tool. Once you select
the tool, choose the preferences from
the mode bar to set it to the desired
render mode and then draw a
rectangle around the part of the
rendering that you want to see. You
can then place these Bitmaps on a separate layer or off to the side of your
rendering for comparisons.
11. Now for gobos. Note that once you learn this tool, you can use it without choosing a
Gobo, and just as a focussing tool.
a. One frustrating part of rendering and using Gobo Projectors is that the
Gobo Projector Boxes and the Focus Points used to focus the lights will
show up when rendering. The gobo projector boxes usually are not a
problem, as they are usually not part of your perspective view, as they are
higher along the Z Coordinate than the top of the perspective crop.
However, the focus points are in view and will render. The good news is
that after you drop a Gobo on a focus point, the gobo projector no longer
needs that Focus Point to work, so the focus point can be deleted.
However, you may use the same focus points for multiple lights, so you
may not want to delete it right away. If you want to temporarily leave the
focus points but not render them, then just before you render go to
‘Spec>Focus Points>Hide Focus Points’ (this will turn them off
temporarily for the render) then after the render go to ‘Spec>Focus
Points>Show Focus Points’ (this will turn them back on). Before you
batch render, or when you are sure you are done with focus points, you
can turn on alll your lighting cue clases and go to ‘Spec>Select Focus
Points’ and then delete all of them, or move them to a class that is turned
off. BEFORE RUNNING THE ‘SELECT FOCUS POINTS’ MAKE SURE
EVERYTHING IS DESELECTED.
b. When dropping gobo projectors, drop the projector itself in the LL LTG
layer and the LTG-CUE # class that you are working in. (See Figure 3.)
c. The next step is importing gobos. These are found in your Spotlight
Textures folder from your Resource Browser (Browse a document). You
can choose from Rosco, GAM, Apollo, and Lee. Just pick the gobo that
you want to project and Import it. (View the textures in ‘Thumbnails’ to
Figure 7.
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